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The space Effect
Each Scene contains a skybox. This is a material that warps around the world. To create the travelling in space effect I took the milky way skybox asset from the unity asset store.
Food and EnemY Explosion
To create the zero gravity explosion effect, I exported the model into a blender and used its cell fracture addon. This addon divides a given mesh into multiple smaller chunks while keeping the original shape. The small chunks were given rigid body to apply physics on them and before destroying any Ai or Food its material and scale is used to generate an exact copy but in the "cracked" form. Finally, explosion force is applied at the center of the object.
Materials and Model
The spaceship model and the materials for the special object are taken from the unity asset store.
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